/*
 * To change this template, choose Tools | Templates
 * and open the template in the editor.
 */
package com.bgate.object;

import javax.microedition.lcdui.Image;
import javax.microedition.lcdui.game.Sprite;

/**
 *
 * @author ChrisMorian
 */
public abstract class Skill extends Sprite {

    public int[] sk;
    public int countS = 0;

    public Skill(Image image, int xs, int ys) {
        super(image, xs, ys);
    }

    public abstract void update();
}
